Red Raider Rovers - GLaDOS+Wheatley _Takeover=Potato

Welcome!

This is the help page for the KUPO! game this year, in which the player and his/her new friend try to escape from a mysterious room that has no doors - and speculate how they got in there in the first place.

All questions are answerable without a calculator - in fact, it may be better to not use one to learn the concept better.  We do suggest having a pencil and some paper, however.

We would like to thank the Oswego City School District for posting a practice for order of operations here, from which we borrowed some questions.


Please enjoy "TRAPPED!", and feel free to leave a message on the board below if you have any questions.  Happy gaming!

Pictures

Kupo!

Screenshot1.JPG
Screenshot1.JPG
Screenshot1.JPG 2013-04-18

Alejandro Screenshots

Example of Alejandro Code.JPG
Example of Alejandro Code.JPG
Alejandro is made using the Alice program. This is an example of a portion of the code used to create our game.
Beginning Screen.JPG
Beginning Screen.JPG
This is the opening screen of the game with the four 3D objects that Alejandro describes.

Videos


Alejandro.mov

Contacts

Updates

04/18/2013

Another round of game design competitions!  Be on the lookout for our next update...  Competition starts April 26. - Sarah

Message board

Help and Troubleshooting

If you have any problems playing our game, please comment to this post.  We will try to reach you within three days of your post.

Game Design

Related Pages

redraiderrovers
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Roster
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Competitions
Game Design
Pizza Game
FightingUnicorn...
The Attilators

5/22/2013 3:33:38 PM